Pillager Camps would be small structures that could be randomly generated in every biome in the Oberwekt except Mushroom Islands. They would consist of two to four tents, a campfire, a pair of paths and a few barrels of loot. One Pillager would be generated per tent. There shouldn't be much in the barrels, a bit of wheat, a few arrows, a few emeralds or a bit of meat, nothing more. It would be a small addition that, in my opinion, fits well into the game and makes the overworld a little more lively.
Pillager Camps would be small structures that could be randomly generated in every biome in the Oberwekt except Mushroom Islands. They would consist of two to four tents, a campfire, a pair of paths and a few barrels of loot. One Pillager would be generated per tent. There shouldn't be much in the barrels, a bit of wheat, a few arrows, a few emeralds or a bit of meat, nothing more. It would be a small addition that, in my opinion, fits well into the game and makes the overworld a little more lively.