I'm relatively new to minecraft education, so I'm not sure what the limitations are to the system.
In my class, the students have been tasked with building on a plot to represent scenes from literature. However, one/a few students are taking opportunities to run into other student's plots when they aren't there, and sabotaging their work.
Is there any way to restrict their movements/actions (limit them to move within x,y,z coordinates or remove TNT from the list of things they can use, etc), or track their actions/changes they have made, in-game?
Considering this is built for education, I cannot possibly imagine that the developers wouldn't have thought about this possible scenario, and would have presumably built in some sort of managing function.
Or if someone else has any ideas how I could manage the issue at hand, outside of literally babysitting/spying on everyone in the class and hoping I hit something (which is what I've been trying to do so far)?
Hello!
I'm relatively new to minecraft education, so I'm not sure what the limitations are to the system.
In my class, the students have been tasked with building on a plot to represent scenes from literature. However, one/a few students are taking opportunities to run into other student's plots when they aren't there, and sabotaging their work.
Is there any way to restrict their movements/actions (limit them to move within x,y,z coordinates or remove TNT from the list of things they can use, etc), or track their actions/changes they have made, in-game?
Considering this is built for education, I cannot possibly imagine that the developers wouldn't have thought about this possible scenario, and would have presumably built in some sort of managing function.
Or if someone else has any ideas how I could manage the issue at hand, outside of literally babysitting/spying on everyone in the class and hoping I hit something (which is what I've been trying to do so far)?
Best regards
Aaron