There was this experiment... A new source of energy they said... But it went very wrong! They turned our home land - the earth's moon - into a dust dessert without any atmosphere. You barely made it out alive and crash landed on the planet earth. Your starship was destroyed and evaporated into the air. But you are determined to survive and make our moon habitable again![/p]
With this modpack you will explore immersive engineering, research and build rockets, travel to other planets and build a space station! Your goal is to terraform the moon - but it will be a long journey...[/p]
This modpack is designed progressively and beginner friendly and has multiple chapters.[/p]
If you like Immersive engineering and Advanced Rocketry you will love this pack![/p]
This pack features:[/p]
Custom new planets
New asteroids to mine
A storyline
Toffel's building plans to inspire your creativity
Many new recipes
A research system to unlock items/blocks
Planet Artifacts
Immersive Tech power generation system
Full description:[/p]
Many recipes are changed or disabled and replaced with other methods to get the items. Most of them have to be crafted in an engineer's workbench (the large one). For some you need to mine asteroids or abandoned space ships. Some items need to be researched first and ordered in the quest book.[/p]
The Quest system utilizes the best features of my favourite mods in a story-like approach. You will need to do a task to unlock other paths but you have a little freedom in what paths you unlock next. it is NOT chapter1->end task->chapter2->... There is more to it![/p]
Tasks include:[/p]
item creation,
reaching advancements,
trading-quests and
research-quests - you have never seen this before
Below is an image of the main chapters:[/p]
[p][/p]
You can use a buildcraft quarry to help you in early game to get some ores while you start to create your little Minecolony. With the ressource production from your colony and the quarry you can build more expensive heavy industry machines to start your rocket production. Of course heavy machinery needs heavy power generation. You can use the diesel generator for the basic machines but you want to upgrade to a steam turbine if you want to get your industry going. [/p]
You can dig for oil with the giant pumpjack and refine it into diesel in a large distillation tower, or you go "green energy" and make a solar tower. Last one might produce less energy but does not require any fuel.[/p]
Oh and one more thing: If you need water, you need to get it from a river or ocean biome because there is no infinite water in other biomes. if it is a large distance to the next river / ocean you could build a railway with tank carts to collect a ton of water at once and store it at your base. You can also find water deep underground and pump it up like oil. The core sample drill will help you there. You better find a good water supply or there is no steam turbine for you. The diesel generator and the gas turbine work without water. You also need some water to generate rocket fuel.[/p]
The quest system will further guide you in this pack. [/p]
Main Mods List:[/p]
Advanced Rocketry[/p]
Immersive Engineering[/p]
Immersive Petroleum[/p]
Immersive Tech[/p]
Refined Storage[/p]
Minecolonies 1.12.2 beta[/p]
Buildcraft[/p]
Many quality-improvement mods[/p]
Guide on power generation:[/p]
1: Early game:[/p]
For early game power generation you can use buildcraft engines. Combustion engines can burn oil, diesel, gasoline and lubricant - but the last one does not make much power. You can collect oil with a bucket from oil springs or use a pump to power your combustion engine.[/p]
If you do not see any oil you can build stirling engines and burn coal. You might find a dark oak biome where you can get much wood in a short time because of the big trees.[/p]
2: Scaling up:[/p]
Once you have crafted a distillation tower you can refine oil into diesel, gasoline and lubricant. You can use the diesel in a diesel generator. This will give you some good power for your rocket factory or to power an excavator. The gasoline can be processed in a portable generator or in a buildcraft combustion engine.[/p]
Note: The buildcraft engines need a energy bridge to connect with other energy systems. Pipe buildcraft energy into a MJ energy consumer. Place the energy bridge next to the consumer. Place a RF/FE energy producer next to the energy bridge too. You can now use connectors to connect wires to the FE/RF producer. You can reverse this process too if you want a high speed quarry [/p]
3: I need more POWER!!![/p]
Build a gas turbine - it can burn gasoline much more efficiently than a portable generator and it makes much power. It also does not require water but it is a very loud process....
Build a boiler to burn diesel or biodiesel and produce steam. pipe the steam into a steam turbine.
Of course you could just build a big diesel generator array
4: Power on space stations:[/p]
Because there is no infinite water you will need different ways to produce water and energy.[/p]
You can mine for gas on gas giants and use oxygen and hydrogen to make steam in a refinery and pipe it into a steam turbine. Collect water from the output of the steam turbine. Note that for the steam turbine to generate power you need a high flow rate of steam. If the flow rate is too low you will not get energy.
If you have no water but access to gasoline or rocket fuel, you can use both in a gas turbine or a portable generator to produce energy. A gas turbine will output a little water when you run it on rocket fuel
Build large rockts with fluid tanks and load water or fuel from the ground to power your space station
tips when gas mining:
burning rocket fuel in a gas turbine will give more energy and less water
using a steam turbine will make more water but less energy
Steam turbine vs Gas turbine vs diesel generator:[/p]
Steam turbine (~12k rf/tick):[/p]
fuel: very fuel efficient, burns diesel or biodiesel(2x)
water: needs much water to run but you can recycle some of it
noise: no loud noise
size: large - (distiller), boiler, turbine, alternator
starting: slow startup, boiler needs to heat up and turbine needs to spin up
tips: use distilled water to get more steam from boiler and spin turbine a little faster
Gas turbine (~12k rf/tick)::[/p]
fuel: burns gasoline or rocket fuel, high fuel consumption
water: needs no water
noise: very loud
size: small - turbine, alternator
starting: needs start helper, fast startup
tips: use oxygen / hydrogen from gas mining and make cheap rocket fuel to power turbine
Diesel generator (~4k rf/tick)::[/p]
fuel: burns diesel / biodiesel, more efficient than single block engines, can sustain pumpjack and distillation tower very easy
water: needs no water
noise: a little noise
size: very small
starting: instant starting,
tips: works great to power an excavator. because it produces the same power that the excavator needs
Guide on Advanced rocketry:[/p]
The Quest Book will guide you here.[/p]
If you still need help you should have a look at this guide on youtube: [/p]
Note: The Terraforming process is sped up in this modpack - who would want to wait for weeks to transform a planet?[/p]
Asteroid mining:[/p]
There are some additional asteroids for you to mine:[/p]
You can find glowing asteroids that can provide you with glowstone and blaze powder[/p]
You can find end asteroids and nether asteroids.[/p]
Most important: You can find abandoned spaceships![/p]
With this modpack you will explore immersive engineering, research and build rockets, travel to other planets and build a space station! Your goal is to terraform the moon - but it will be a long journey...[/p]
This modpack is designed progressively and beginner friendly and has multiple chapters.[/p]
If you like Immersive engineering and Advanced Rocketry you will love this pack![/p]
This pack features:[/p]
Full description:[/p] Many recipes are changed or disabled and replaced with other methods to get the items. Most of them have to be crafted in an engineer's workbench (the large one). For some you need to mine asteroids or abandoned space ships. Some items need to be researched first and ordered in the quest book.[/p] The Quest system utilizes the best features of my favourite mods in a story-like approach. You will need to do a task to unlock other paths but you have a little freedom in what paths you unlock next. it is NOT chapter1->end task->chapter2->... There is more to it![/p]
Tasks include:[/p]
You can use a buildcraft quarry to help you in early game to get some ores while you start to create your little Minecolony. With the ressource production from your colony and the quarry you can build more expensive heavy industry machines to start your rocket production. Of course heavy machinery needs heavy power generation. You can use the diesel generator for the basic machines but you want to upgrade to a steam turbine if you want to get your industry going. [/p] You can dig for oil with the giant pumpjack and refine it into diesel in a large distillation tower, or you go "green energy" and make a solar tower. Last one might produce less energy but does not require any fuel.[/p] Oh and one more thing: If you need water, you need to get it from a river or ocean biome because there is no infinite water in other biomes. if it is a large distance to the next river / ocean you could build a railway with tank carts to collect a ton of water at once and store it at your base. You can also find water deep underground and pump it up like oil. The core sample drill will help you there. You better find a good water supply or there is no steam turbine for you. The diesel generator and the gas turbine work without water. You also need some water to generate rocket fuel.[/p]
The quest system will further guide you in this pack. [/p]
Main Mods List:[/p] Advanced Rocketry[/p] Immersive Engineering[/p] Immersive Petroleum[/p] Immersive Tech[/p] Refined Storage[/p] Minecolonies 1.12.2 beta[/p] Buildcraft[/p] Many quality-improvement mods[/p]
Guide on power generation:[/p]
1: Early game:[/p] For early game power generation you can use buildcraft engines. Combustion engines can burn oil, diesel, gasoline and lubricant - but the last one does not make much power. You can collect oil with a bucket from oil springs or use a pump to power your combustion engine.[/p] If you do not see any oil you can build stirling engines and burn coal. You might find a dark oak biome where you can get much wood in a short time because of the big trees.[/p] 2: Scaling up:[/p] Once you have crafted a distillation tower you can refine oil into diesel, gasoline and lubricant. You can use the diesel in a diesel generator. This will give you some good power for your rocket factory or to power an excavator. The gasoline can be processed in a portable generator or in a buildcraft combustion engine.[/p] Note: The buildcraft engines need a energy bridge to connect with other energy systems. Pipe buildcraft energy into a MJ energy consumer. Place the energy bridge next to the consumer. Place a RF/FE energy producer next to the energy bridge too. You can now use connectors to connect wires to the FE/RF producer. You can reverse this process too if you want a high speed quarry
Guide on Advanced rocketry:[/p]
The Quest Book will guide you here.[/p] If you still need help you should have a look at this guide on youtube: [/p] Note: The Terraforming process is sped up in this modpack - who would want to wait for weeks to transform a planet?[/p] Asteroid mining:[/p] There are some additional asteroids for you to mine:[/p] You can find glowing asteroids that can provide you with glowstone and blaze powder[/p] You can find end asteroids and nether asteroids.[/p] Most important: You can find abandoned spaceships![/p]
Wow, that's great news!