What's up guys I'm trying to figure out the correct line of code(if there is one) that can give money based on different mob kills. I have a scoreboard set up that mostly accurately counts kills, but am wondering if there's a way to only award money for specific mob kills? The block chain I have set up now ticks up for kill counts on any mob that awards xp and also gives money, but I'd like to have these set up as separate commands. I used identical commands replacing the scoreboard players add @p money <value> , with scoreboard players add @p kills <value>, however when separate the newest chain overrides the other and only one works at a time. I can provide specific set up with commands if need be. Just curious to see if there's a way for commands to see when a player kills a specific mob. TIA!
What's up guys I'm trying to figure out the correct line of code(if there is one) that can give money based on different mob kills. I have a scoreboard set up that mostly accurately counts kills, but am wondering if there's a way to only award money for specific mob kills? The block chain I have set up now ticks up for kill counts on any mob that awards xp and also gives money, but I'd like to have these set up as separate commands. I used identical commands replacing the scoreboard players add @p money <value> , with scoreboard players add @p kills <value>, however when separate the newest chain overrides the other and only one works at a time. I can provide specific set up with commands if need be. Just curious to see if there's a way for commands to see when a player kills a specific mob. TIA!
Posted in the wrong thread but any help is welcomed 😅