Hey i am on The XBOX ONE edition and have noticed somthing weird happen on my world. It seems that Islands are just randomly imploding on themselves. The seed i use is mainly built up of islands. I have my house on one huge island but an island 50 or so blocks away from it just vanished leaving a big gaping hole in the ground. Then another island in the left side of my house did the same. It doesn't look like TnT was involved. Then my friend who is helping me on the world seen what he described as a big 'red flare or red burst' then poof another big island had dissapeared. If you need to see it just message me on XBL my GT:TMB Gamin NOTE:Only me and my friend have been on the world. TnT Explodes has always been off
ALSO NOTE IT WAS RUNNING ON CREATIVE WITH HOST PRIVILAGES ETC.
I have been seeing more and more pockets of air spawn in my oceans.
i actually like those air pockets.
alright now for what i came here to post.
While working on my Nuketown Zombies map adding Galvaknuckles (at least the minecraft version of it) i noticed that when you rename the item it doesn't show the re-named object the the = box. it looks kinda like this.
[ ] + [ Rename ] = [ it shows nothing here ]
usually when you name something it will go in the equal box. but on the xbox one it doesn't. It's just invisible as if you're missing something. Though the anvil works fine with items and enchanting books and other items.
[ ] + [ ] = [ ]
but you can still click on the box and get the named item even though it's invisible. is this a bug on the xbox one? I'd take a screenshot but i don't know if the xbox one can even do that.
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Is the ability to see through the ground when you are shoved into a TNT block (X-ray vision) a bug or is that how it's supposed to be.
I'm pretty sure that's how it's supposed to be as that has been there since the 360 version and I'm pretty sure 4J is aware of it. It is probably a bug, but one that people liked so they probably just decided to keep it in the game.
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Maybe 4jsteve will say something about it my guess at this point is, like you said, either intentional; or a bug they decided to keep. My curiosity has grown.
I was online just now to update my stats and all of a sudden my zombie pigmen count dropped by over a thousand kills. Thought maybe it was a glitch so I ignored it. Loaded up my world and it is now about 4 hrs behind were I last saved it. Now I know I saved it around 10 times since then. My question is, if you do too many things offline, is there a point where it stops saving information? I know before this last big update I'd get a message saying achievements about full or is full. I already had every achievement there was. So was this a type of warning that your information was full? If so why isn't the warning there anymore? Very frustrating that I lose time with all the crashes. Now I can't even trust my saves to save...
There is a bug when sending items through the end portal.
Items will only show up in the overworld if you save quit and reload while in the end and then send items. you if just go to end and send items they will just depsawn.
Also there is a bug that has been in the game for a while were if you load while standing on halfslabs you fall through(can be really annoying) you can see this in the video as well.
incase it helps that random water source blocks has been in the game for a while and its not just from despencers.
I had a mob farm from a long time ago that used water to push the mobs off platforms and it used pistons to hold back water and it would break all the time because of random water source blocks appearing out of nowhere.
A severe graphical glitch is very noticeable when using the Mass Effect texture pack and looking at a wall of cracked stone brick. When moving, these blocks will shutter in away that's very unattractive. It's especially noticeable in dim lighting.
Its like the the blocks go bright for a single frame and then wind down to correct brightness. When slowly turning your head, the blocks will get darker as well.
*in reply to methacrylate but iPad for some reason didn't do the reply correctly*
Doors will break if they are placed on any non-solid block in any minecraft game such as single slabs or upside down stairs. They need to be placed on a fully solid block like two slabs to not break as soon as they are placed. Hope this helps!
Not seeing any chest in stronghold alters since update CU11. I have been in 2 pretty large strongholds which each had at least 3 alters and have not see one chest. I don't know if every alter is supposed to have a chest and im just unlucky or if its a bug.
Not seeing any chest in stronghold alters since update CU11. I have been in 2 pretty large strongholds which each had at least 3 alters and have not see one chest. I don't know if every alter is supposed to have a chest and im just unlucky or if its a bug.
ur not alone...i have had this problem too but before CU1 even on the Xbox 360 too.
I'm not sure if this is a bug or not, but no mine shafts have spawned on the world I made after the most recent update. I made 2 worlds using the same seed. The first one was made when MC XBO came out last September and the 2nd was made just 2 weeks ago after my first world got saved in creative. The first save had several mine shafts, but I can't find any on this current one and the mine shafts that are in the first save are not in the second save. Do mine shafts generate in random places on a map? Or are they supposed to generate in specific locations like temples, strongholds, and dungeons do?
after small xbox one update(4/29/15) today the little floating blocks after you mine the blocks are passing through full in place blocks.
xxxxx
roomA
roomA
roomA
xxxx
xxxx
xxxx
roomB
roomB
roomB
xxxxxx
x= full blocks
roomA= 1st room(three blocks high)
roobB 2nd room(three blocks high)
while digging out roomB i go upstairs to empty by inventory and find floating block drops on the floor of roomA from roomB and there are three blocks between the rooms.
Hey i am on The XBOX ONE edition and have noticed somthing weird happen on my world. It seems that Islands are just randomly imploding on themselves. The seed i use is mainly built up of islands. I have my house on one huge island but an island 50 or so blocks away from it just vanished leaving a big gaping hole in the ground. Then another island in the left side of my house did the same. It doesn't look like TnT was involved. Then my friend who is helping me on the world seen what he described as a big 'red flare or red burst' then poof another big island had dissapeared. If you need to see it just message me on XBL my GT:TMB Gamin NOTE:Only me and my friend have been on the world. TnT Explodes has always been off
ALSO NOTE IT WAS RUNNING ON CREATIVE WITH HOST PRIVILAGES ETC.
The seed used is: Sprite
the co-ordinates for the 3 islands are
X:-1292, Y:64, Z:-188
X:-917, Y:62, Z:-189
X:-668, Y:59, Z:-207
I have been seeing more and more pockets of air spawn in my oceans.
i actually like those air pockets.
alright now for what i came here to post.
While working on my Nuketown Zombies map adding Galvaknuckles (at least the minecraft version of it) i noticed that when you rename the item it doesn't show the re-named object the the = box. it looks kinda like this.
] + [ Rename ] = [ it shows nothing here ]
[
usually when you name something it will go in the equal box. but on the xbox one it doesn't. It's just invisible as if you're missing something. Though the anvil works fine with items and enchanting books and other items.
[
] + [
] = [
]
but you can still click on the box and get the named item even though it's invisible. is this a bug on the xbox one? I'd take a screenshot but i don't know if the xbox one can even do that.
Is the ability to see through the ground when you are shoved into a TNT block (X-ray vision) a bug or is that how it's supposed to be.
I'm pretty sure that's how it's supposed to be as that has been there since the 360 version and I'm pretty sure 4J is aware of it. It is probably a bug, but one that people liked so they probably just decided to keep it in the game.
Maybe 4jsteve will say something about it
my guess at this point is, like you said, either intentional; or a bug they decided to keep. My curiosity has grown.
I was online just now to update my stats and all of a sudden my zombie pigmen count dropped by over a thousand kills. Thought maybe it was a glitch so I ignored it. Loaded up my world and it is now about 4 hrs behind were I last saved it. Now I know I saved it around 10 times since then. My question is, if you do too many things offline, is there a point where it stops saving information? I know before this last big update I'd get a message saying achievements about full or is full. I already had every achievement there was. So was this a type of warning that your information was full? If so why isn't the warning there anymore? Very frustrating that I lose time with all the crashes. Now I can't even trust my saves to save...
Save uploaded from my. Xbox 360 gave me the spawn point and inventory of my friend instead of my inventory.
There is a bug when sending items through the end portal.
Items will only show up in the overworld if you save quit and reload while in the end and then send items. you if just go to end and send items they will just depsawn.
Also there is a bug that has been in the game for a while were if you load while standing on halfslabs you fall through(can be really annoying) you can see this in the video as well.
incase it helps that random water source blocks has been in the game for a while and its not just from despencers.
I had a mob farm from a long time ago that used water to push the mobs off platforms and it used pistons to hold back water and it would break all the time because of random water source blocks appearing out of nowhere.
A severe graphical glitch is very noticeable when using the Mass Effect texture pack and looking at a wall of cracked stone brick. When moving, these blocks will shutter in away that's very unattractive. It's especially noticeable in dim lighting.
Its like the the blocks go bright for a single frame and then wind down to correct brightness. When slowly turning your head, the blocks will get darker as well.
its very strange
*in reply to methacrylate but iPad for some reason didn't do the reply correctly*
Doors will break if they are placed on any non-solid block in any minecraft game such as single slabs or upside down stairs. They need to be placed on a fully solid block like two slabs to not break as soon as they are placed. Hope this helps!
Not seeing any chest in stronghold alters since update CU11. I have been in 2 pretty large strongholds which each had at least 3 alters and have not see one chest. I don't know if every alter is supposed to have a chest and im just unlucky or if its a bug.
ur not alone...i have had this problem too but before CU1 even on the Xbox 360 too.
I'm not sure if this is a bug or not, but no mine shafts have spawned on the world I made after the most recent update. I made 2 worlds using the same seed. The first one was made when MC XBO came out last September and the 2nd was made just 2 weeks ago after my first world got saved in creative. The first save had several mine shafts, but I can't find any on this current one and the mine shafts that are in the first save are not in the second save. Do mine shafts generate in random places on a map? Or are they supposed to generate in specific locations like temples, strongholds, and dungeons do?
Unable to find any ocelots in two different worlds
after small xbox one update(4/29/15) today the little floating blocks after you mine the blocks are passing through full in place blocks.
xxxxx
roomA
roomA
roomA
xxxx
xxxx
xxxx
roomB
roomB
roomB
xxxxxx
x= full blocks
roomA= 1st room(three blocks high)
roobB 2nd room(three blocks high)
while digging out roomB i go upstairs to empty by inventory and find floating block drops on the floor of roomA from roomB and there are three blocks between the rooms.
New update is glitchy as heck:
Another update needed.
Since the new update all mobs are acting weird going in the floor, disappearing, running backwards in circles, flying.
nametaged mobs nametags are seen through blocks and from far away.