Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Few things I've noticed with baby zombies. They don't drop experience, they never drop loot even if they've picked it up off the ground, and they can't fit through a 1x1 hole like they should be able to. I am not sure if these problems also occur with baby zombie pigmen.
Few things I've noticed with baby zombies. They don't drop experience, they never drop loot even if they've picked it up off the ground, and they can't fit through a 1x1 hole like they should be able to. I am not sure if these problems also occur with baby zombie pigmen.
This is working as intended.
Rollback Post to RevisionRollBack
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Taking fall damage is not possible in peaceful mode.
Beam from beacon jumps as it loops during auto save.
Effect particals from player are still very in your face,via beacon.
Ladder noises are to loud.
Zombies to smart and skeletons are dumb.
Crash when converting xbox360 worlds.
i am happy that there is no fall damage while on peaceful, now there needs to be NO suffocation damage nor drowning damage and damage from lava stops after players health drops below 1/4 with peaceful only.
On the wiki it says they can fit through a 1x1 hole and that they should drop 12 xp. It also says that them not dropping loot was a bug that was fixed in 1.7, I know the console is not that far yet but I would not consider that working as intended.
There is a Horrific bug that your Pets get hurt while their in a minecart, I have tested around with this and found that its only Tamed Ocelot and Tamed Wolves, works on any Seed and the block has to be placed above Sea Level (Y 64 I believe?) This is current on Xbox360 & XboxOne. Unaware of PlayStation Consoles but I'm sure once this Video is found from FedXGaming they will be posting about this as well. I had him record it so it had a better Explanation.
4J I'm aware that the Major Update is suppose to be arriving at somepoint soon, but I believe that this Bug Should be fixed before carrying on that major update, the fact of having to hear your pet die slowly and painful is horrific, this needs to be fixed as i've tried finding ways to prevent it and its become a large inconvenience not being able to place any pet into a Minecart, as i've also heard that some players have been effected by similar aspects of this on Multiplayer worlds. (I am unaware of this is true as i have not seen for myself)
Link to Video to Understand what I mean, and Proof that its not just me.
Still no change in the blaze spawner and animal breeding issues. Are these still getting looked at?
I to have issues with both of these I wanted to test the spawners thoroughly so five different blaze farm builds on three world's one of them creative all need the same result will spawn about 5 blaze before you need to log out and back in to get 5 more. Also the breeding in multiplayer is virtually impossible even when I have another player kill animals as I bred them only get about one for every 5 mobs he kills. This takes away from two of the major components of fun in this game fighting and farming...
MC crashes after left open for 19+ hours. just slips back to dashboard, no error. I factory reset my xbox, started a new seed, went away. 1 month later, the dashboard bombs are back.
There's a weird crackling / clicking sort of noise any time I'm near a chicken, whether ones I've bred in a pen or ones I encounter "in the wild".
Some of the animals bred on my farm are born with, I don't know, a deformity? Their heads tilt more toward the ground than the "normal" animals, and can't be fully raised when they try to look up. This happens pretty consistently, maybe 25% of the time or more, with chickens and pigs, and more rarely with sheep. I've never noticed it in cows or horses, or in any animal spawned "in the wild".
I've had issues with Creepers and sometimes other mobs. I started a new world on normal and started building a house. I went to sleep immediately at the beginning of the night to make sure no mobs spawned. I still took a good look around and went back to building and was blown up by a creeper that didn't make any sound. I figured I had just missed it. So I went around and made sure all caves were blocked and the area was lit up. It happened two more times and I just gave up because I'd have to go get resources for armor and fill the holes and replace my home. This has happened in other worlds but rarely it was just a zombie or skeleton appearing in my home. That was far and few between and eventually stopped happening but I couldn't put up with having to check for a creeper every few seconds
First issue happens when near water sometimes. May happen other places but not to me yet and thank god not when I'm underwater. I think it's all actually happened when jumping out of the water. I will hover in mid air and vibrate. I'm pretty sure I could do this forever if I just stood there. It takes about 1 minute before I can walk out of it and I can actually walk right back into it for whatever reason. Eventually that vibration spot disappears.
Next issue is on my zombie pigmen farm i was farming and finished and turned away from it. Suddenly I started getting hit and I ran down my ladder came back up and got hit two more times before having a good nugget drop. I didn't swing so no clue how it died but it was invisible the whole time. I have carpet down there so not sure if that had anything to do with it but I know all the visible pigmen were dead before I dropped the chamber door to collect the drops.
Lastly, is Redstone working as intended? I have a wheat farm and the imagine dragons radioactive song and it was all done before the xbox one version was out. After this last huge update it all is way slower then it used to be. My song used to run great being pushed by a minecart furnace and now I can just about run as fast as the song plays.
This last time the vibration thing happened I was mining, jumped out of the water and it started. Came back a couple minutes later and the block was back. Maybe this delayed/missing data is the same bug that caused the invisible pigmen attack. I killed it but it didn't register all the way and the attack/drop value was all that was left which would explain being invisible and the nugget dropping without me killing anything at the time.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Never i have released that this Texture Pack not showing up was because its released at 4pm.
Lt Deeganator
Gamer | Twitch Streamer | Youtuber
Still no change in the blaze spawner and animal breeding issues. Are these still getting looked at?
Few things I've noticed with baby zombies. They don't drop experience, they never drop loot even if they've picked it up off the ground, and they can't fit through a 1x1 hole like they should be able to. I am not sure if these problems also occur with baby zombie pigmen.
This is working as intended.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
i am happy that there is no fall damage while on peaceful, now there needs to be NO suffocation damage nor drowning damage and damage from lava stops after players health drops below 1/4 with peaceful only.
On the wiki it says they can fit through a 1x1 hole and that they should drop 12 xp. It also says that them not dropping loot was a bug that was fixed in 1.7, I know the console is not that far yet but I would not consider that working as intended.
Mobs don't spawn above Y 128 in the Nether or the End.
Speed and speed II abilities are not working in beacons when you are in pacific
There is a Horrific bug that your Pets get hurt while their in a minecart, I have tested around with this and found that its only Tamed Ocelot and Tamed Wolves, works on any Seed and the block has to be placed above Sea Level (Y 64 I believe?) This is current on Xbox360 & XboxOne. Unaware of PlayStation Consoles but I'm sure once this Video is found from FedXGaming they will be posting about this as well. I had him record it so it had a better Explanation.
4J I'm aware that the Major Update is suppose to be arriving at somepoint soon, but I believe that this Bug Should be fixed before carrying on that major update, the fact of having to hear your pet die slowly and painful is horrific, this needs to be fixed as i've tried finding ways to prevent it and its become a large inconvenience not being able to place any pet into a Minecart, as i've also heard that some players have been effected by similar aspects of this on Multiplayer worlds. (I am unaware of this is true as i have not seen for myself)
Link to Video to Understand what I mean, and Proof that its not just me.
Lt Deeganator
Gamer | Twitch Streamer | Youtuber
I to have issues with both of these I wanted to test the spawners thoroughly so five different blaze farm builds on three world's one of them creative all need the same result will spawn about 5 blaze before you need to log out and back in to get 5 more. Also the breeding in multiplayer is virtually impossible even when I have another player kill animals as I bred them only get about one for every 5 mobs he kills. This takes away from two of the major components of fun in this game fighting and farming...
I can't find any ocelots in my world.
When riding in a boat. It seems it is hitting things a block or two to the right and maybe a block ahead.
My game has also crashed at random times. Usually with auto save off and I lose all my work.
If you have any more room I'm 21 play between 6 an 12am everyday gt: ABH SHAQ2121
Found an Ocelot on Steampunk, tamed it, and it disappeared. Usually use City Pack and have not found any in it.
MC crashes after left open for 19+ hours. just slips back to dashboard, no error. I factory reset my xbox, started a new seed, went away. 1 month later, the dashboard bombs are back.
XBOXONE Ambassador | @xblCHORAsDEN for assistance | CLICK HERE FOR FIXES FOR COMMON MC ISSUES
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I'm having a couple of livestock issues.
I have game video of both issues if needed.
I've had issues with Creepers and sometimes other mobs. I started a new world on normal and started building a house. I went to sleep immediately at the beginning of the night to make sure no mobs spawned. I still took a good look around and went back to building and was blown up by a creeper that didn't make any sound. I figured I had just missed it. So I went around and made sure all caves were blocked and the area was lit up. It happened two more times and I just gave up because I'd have to go get resources for armor and fill the holes and replace my home. This has happened in other worlds but rarely it was just a zombie or skeleton appearing in my home. That was far and few between and eventually stopped happening but I couldn't put up with having to check for a creeper every few seconds
First issue happens when near water sometimes. May happen other places but not to me yet and thank god not when I'm underwater. I think it's all actually happened when jumping out of the water. I will hover in mid air and vibrate. I'm pretty sure I could do this forever if I just stood there. It takes about 1 minute before I can walk out of it and I can actually walk right back into it for whatever reason. Eventually that vibration spot disappears.
Next issue is on my zombie pigmen farm i was farming and finished and turned away from it. Suddenly I started getting hit and I ran down my ladder came back up and got hit two more times before having a good nugget drop. I didn't swing so no clue how it died but it was invisible the whole time. I have carpet down there so not sure if that had anything to do with it but I know all the visible pigmen were dead before I dropped the chamber door to collect the drops.
Lastly, is Redstone working as intended? I have a wheat farm and the imagine dragons radioactive song and it was all done before the xbox one version was out. After this last huge update it all is way slower then it used to be. My song used to run great being pushed by a minecart furnace and now I can just about run as fast as the song plays.
This last time the vibration thing happened I was mining, jumped out of the water and it started. Came back a couple minutes later and the block was back. Maybe this delayed/missing data is the same bug that caused the invisible pigmen attack. I killed it but it didn't register all the way and the attack/drop value was all that was left which would explain being invisible and the nugget dropping without me killing anything at the time.