Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Glad the freeze / Crash issue when you exit change difficulty and reload world seems to be fixed. However the blaze spawners still don't seem to be working still. I've had a 'working' blaze spawners since before tu21 (1.14) and ever since, nothing comes out of the actual spawners at all. Mine is on Y:68. I've ventured out and killed off all the blazes around the farm and within a few seconds they are spawning all over except FROM the actual spawners.
I have been having a problem with the auto-piston setup I have for my melon and pumpkin farms. It seems if the piston is facing north/south it doesn't activate, but an east/west one does. This problem began with update 1.12 as before that it worked fine any way the piston was facing. Thank you for your time and consideration
I started a thread with this. New to game. 2 months max. Not sure if this is 1.15 problem.
Did update played for a while and all was fine. Auto saved worked and I manually saved also. Then after a while tried to save and wouldn't let me. Screen flashed quickly. No green bar. Set auto save to 15 mins and waited 25, nothing. My only option was to exit, no option to exit and save. Lost 1.5 to 2 hours of play time.
I haven't had any problems in 2 months I have been playing until now. It has always saved and auto saved.
Since the patch I can't use the steam punk texture pack, when creating the world under select a texture pack there are two copies of the steam punk texture pack, neither work. Already tried clearing the content and reinstalling, didn't work.
I also can't use the Steampunk Texture pack! When I try to use it, it says that I can only use the trial version. It shows as purchased in the PSN store and there is a check next to it in the in-game MC store. However, when you click on it, it only shows "trial" versions as being available for download.
Also, my boyfriend was playing in his friends world. His friend saved and then a bit later the game crashed. When they came back, the game loaded a save file that was way before the most recent save, causing them to lose a lot of progress.
Also having Trial Steampunk problem even though I have purchased it. There is two trial steampunk textures so maybe the full got replace by the trial for some strange reason? Just a hypothesis.
Also having steampunk texture pack problems, I bought it before the update, worked fine, then after update, even when I reinstalled it, it still says I have only a trial version.
Well, it seems there might be a problem with the Steampunk TP, at least on my system. It seems that, for some inexplicable and unexplainable reason, I have TWO Steampunk TP Trial packs in my TP list. I tried downloading the full pack, but that did not work. I have no clue what's happening.
Edit: Just noticed the comments above mine indicating that I'm not the only one having this issue.
At the "Preparing to Autosave Level, Preparing Chunks..." screen, with the progress bar at varying states of completion, my saves frequently freeze losing my last half hour of effort. The info box below the progress bar continues to update and the background scene scrolls.
How can this be possible with all the money taken in by this software. I paid for this, but what I thought would be decent recreation turns to frequent frustration. What the hey! Please consider the sum total of frustration across the user base that may be being propogated.
Please, just don't corrupt the save files in however you proceed. Write to temporary save files before destroying the existing save files and verify their integrity. I was lucky when corruptions were still occurring to have had a two week backup on a thumb drive, but I still lost about ten to twenty hours of time.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/21/2014
Posts:
50
Member Details
I have a couple.
Easy Level to start.
Is it me or do the creepers explode too quickly? Sometimes I am looking around in the desert, I look every where and all of the sudden, tss boom. Not the normal tick tick boom kinda thing. Just boom. Like instant. I have a mob grinder that will drop creepers and right as they hit, they turn white and boom. No warning nothing.
And this one MC might have heard of, yeah the blaze spawners don't work.
But holy cripes my castle is filled with the naturally spawning ones, non stop. I can kill 20 in a row and turn around and walk back through and kill another 20. I remember when the spawners worked, you hardly even ran into a natural spawning blaze and now, it makes it very difficult to walk around.
I used to be 95 percent in spawners and 5 percent natural spawn for blazes (yes estimate) but now it is 100 natural and zero percent spawners.
lol, I even can dodge some and get relief from them by standing on the spawner... its the safe spot.. .lol
From the above link -- looking at the source code, creepers do not ignite too early, but they do ignite (and "burn" some of the "fuse") by the fall damage. Thus, if they happen to be near a player when they hit the ground, it can be almost instant explosion.
So, the apparent effect is intended.
****************************
Apparently this is a normal thing? I don't ever remember creepers blowing up taking fall damage as far back as tu10 or so. I don't agree this is normal. A creeper falling above 20 blocks high down a enclosed shaft and has the time to arm and blow up the second it hits the ground? It doesn't ignite early, it just blows up early. Maybe if I said this was in a texture pack it would be noticed, ok this is in the Texture pack called Normal.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/21/2014
Posts:
50
Member Details
Hey BBoyTK92. For the mean time, grow some sugar cane. They grow fast and there is usually plenty of desert sand. No seeds to worry about. Trade the paper for emeralds instead. Just an idea for the time being.
Another: when walking on chests motion is severly retarded if the focus (white crosshair) is on any chest. Direct focus away from a chest and movement becomes normal again. Sometimes normal motion returns only after a long struggle to get off a chest.
(don't LOOK at the bugs?) The chests have bugs. Don't look at them!
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
I hope the reporting location change isn't intended to dilute the appearance of all the bugs.
I lose half my time now (at least) on saves that freeze, never completing. Reporting a bug once only, at Mojang's web site (where they seem to admonish if it's already been reported, and the search engine for prior reports is marginally helpful), conceals the breadth of the bugs across the user base and censors truth (prevalence) conveyed by users.
I saw the Mojang Documentary on FusionTV where Notch said that at some point you have to stop thinking about it and start doing. Well, engage some foresight and think about some error trapping so your user base doesn't end up frustrated wasting time.
Duplication glitchers are justified when the 'game' is cheating them every time it fails.
I do think this is a great game. The code is obviously a bit sloppy though. All that money too.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Glad the freeze / Crash issue when you exit change difficulty and reload world seems to be fixed. However the blaze spawners still don't seem to be working still. I've had a 'working' blaze spawners since before tu21 (1.14) and ever since, nothing comes out of the actual spawners at all. Mine is on Y:68. I've ventured out and killed off all the blazes around the farm and within a few seconds they are spawning all over except FROM the actual spawners.
Easy mode
Online mode
City Texture
I'd put something really fancy here, but I really don't have the energy to......do.....th'
You know what, just visit my blog at Mac's Opinion if you need more.
I have been having a problem with the auto-piston setup I have for my melon and pumpkin farms. It seems if the piston is facing north/south it doesn't activate, but an east/west one does. This problem began with update 1.12 as before that it worked fine any way the piston was facing. Thank you for your time and consideration
I started a thread with this. New to game. 2 months max. Not sure if this is 1.15 problem.
Did update played for a while and all was fine. Auto saved worked and I manually saved also. Then after a while tried to save and wouldn't let me. Screen flashed quickly. No green bar. Set auto save to 15 mins and waited 25, nothing. My only option was to exit, no option to exit and save. Lost 1.5 to 2 hours of play time.
I haven't had any problems in 2 months I have been playing until now. It has always saved and auto saved.
Single player survival.
So it's an old bug. Lets hope it's not been rejuvenated.
x-ray vision glitch when using hallowen texture pack
place sandstone anywhere and you can see through wall from that sandstone
Since the patch I can't use the steam punk texture pack, when creating the world under select a texture pack there are two copies of the steam punk texture pack, neither work. Already tried clearing the content and reinstalling, didn't work.
I also can't use the Steampunk Texture pack! When I try to use it, it says that I can only use the trial version. It shows as purchased in the PSN store and there is a check next to it in the in-game MC store. However, when you click on it, it only shows "trial" versions as being available for download.
Also, my boyfriend was playing in his friends world. His friend saved and then a bit later the game crashed. When they came back, the game loaded a save file that was way before the most recent save, causing them to lose a lot of progress.
Also having Trial Steampunk problem even though I have purchased it. There is two trial steampunk textures so maybe the full got replace by the trial for some strange reason? Just a hypothesis.
Also having steampunk texture pack problems, I bought it before the update, worked fine, then after update, even when I reinstalled it, it still says I have only a trial version.
Rather annoying.
I'm just going to say it, I have these texture pack problems too.
Anyway, i'm going to test the horrifying bug that Fed X Gaming has on his channel, I'll post the results later.
EDIT: Confirmed on PS3, keep your dogs out of minecarts!
I'm Canadian, and there is no igloos around. Or snow. Or polar bears. Or moose because I live in a city, but there are moose in the country.
Well, it seems there might be a problem with the Steampunk TP, at least on my system. It seems that, for some inexplicable and unexplainable reason, I have TWO Steampunk TP Trial packs in my TP list. I tried downloading the full pack, but that did not work. I have no clue what's happening.
Edit: Just noticed the comments above mine indicating that I'm not the only one having this issue.
Link Removed
hey I have done another thread like this showcasing the same problem with the steam punktexture pack.i hope they get this fixed.
PS3 v1.15 (Peaceful, Survival)
At the "Preparing to Autosave Level, Preparing Chunks..." screen, with the progress bar at varying states of completion, my saves frequently freeze losing my last half hour of effort. The info box below the progress bar continues to update and the background scene scrolls.
How can this be possible with all the money taken in by this software. I paid for this, but what I thought would be decent recreation turns to frequent frustration. What the hey! Please consider the sum total of frustration across the user base that may be being propogated.
Please, just don't corrupt the save files in however you proceed. Write to temporary save files before destroying the existing save files and verify their integrity. I was lucky when corruptions were still occurring to have had a two week backup on a thumb drive, but I still lost about ten to twenty hours of time.
PS3 v1.15 (Peaceful, Survival)
Here's another: when using a bed the sleep animation places me under the bed instead of on top sometimes (~30%-50%).
I wonder if beds can be a source of problems because their use establishes spawn locations. (saves?)
I have a couple.
Easy Level to start.
Is it me or do the creepers explode too quickly? Sometimes I am looking around in the desert, I look every where and all of the sudden, tss boom. Not the normal tick tick boom kinda thing. Just boom. Like instant. I have a mob grinder that will drop creepers and right as they hit, they turn white and boom. No warning nothing.
And this one MC might have heard of, yeah the blaze spawners don't work.
But holy cripes my castle is filled with the naturally spawning ones, non stop. I can kill 20 in a row and turn around and walk back through and kill another 20. I remember when the spawners worked, you hardly even ran into a natural spawning blaze and now, it makes it very difficult to walk around.
I used to be 95 percent in spawners and 5 percent natural spawn for blazes (yes estimate) but now it is 100 natural and zero percent spawners.
lol, I even can dodge some and get relief from them by standing on the spawner... its the safe spot.. .lol
************EDIT****************
https://bugs.mojang.com/browse/MC-7900
From the above link -- looking at the source code, creepers do not ignite too early, but they do ignite (and "burn" some of the "fuse") by the fall damage. Thus, if they happen to be near a player when they hit the ground, it can be almost instant explosion.
So, the apparent effect is intended.
****************************
Apparently this is a normal thing? I don't ever remember creepers blowing up taking fall damage as far back as tu10 or so. I don't agree this is normal. A creeper falling above 20 blocks high down a enclosed shaft and has the time to arm and blow up the second it hits the ground? It doesn't ignite early, it just blows up early. Maybe if I said this was in a texture pack it would be noticed, ok this is in the Texture pack called Normal.
Hey BBoyTK92. For the mean time, grow some sugar cane. They grow fast and there is usually plenty of desert sand. No seeds to worry about. Trade the paper for emeralds instead. Just an idea for the time being.
PS3 v1.15 (Peaceful, Survival)
Another: when walking on chests motion is severly retarded if the focus (white crosshair) is on any chest. Direct focus away from a chest and movement becomes normal again. Sometimes normal motion returns only after a long struggle to get off a chest.
(don't LOOK at the bugs?) The chests have bugs. Don't look at them!
New bugs can now be reported to the Mojang Bugtracker.
https://bugs.mojang.com/browse/MCCE
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
I hope the reporting location change isn't intended to dilute the appearance of all the bugs.
I lose half my time now (at least) on saves that freeze, never completing. Reporting a bug once only, at Mojang's web site (where they seem to admonish if it's already been reported, and the search engine for prior reports is marginally helpful), conceals the breadth of the bugs across the user base and censors truth (prevalence) conveyed by users.
I saw the Mojang Documentary on FusionTV where Notch said that at some point you have to stop thinking about it and start doing. Well, engage some foresight and think about some error trapping so your user base doesn't end up frustrated wasting time.
Duplication glitchers are justified when the 'game' is cheating them every time it fails.
I do think this is a great game. The code is obviously a bit sloppy though. All that money too.