So for example, Speed 2 would be /effect @p 1 9999 2
You cannot make a potion effect last infinitely. The duration showing "**:**" simply means the value is too large to convert, as it converts into the "short" type (32,767 maximum, in which 9,999 seconds is 199,980 ticks). The highest you can go with the /effect command is 1,000,000 seconds (20,000,000 ticks):
The highest an effect can go NBT-wise is 2,147,483,647 ticks, roughly 3.4 years. For 'infinite', you would have to apply the potion effect nonstop on a clock.
You cannot make a potion effect last infinitely. The duration showing "**:**" simply means the value is too large to convert, as it converts into the "short" type (32,767 maximum, in which 9,999 seconds is 199,980 ticks). The highest you can go with the /effect command is 1,000,000 seconds (20,000,000 ticks):
The highest an effect can go NBT-wise is 2,147,483,647 ticks, roughly 3.4 years. For 'infinite', you would have to apply the potion effect nonstop on a clock.
With this you can choose ANY potion colour, splash or not. Any name, any lore (kinda blurb or something) any effect (you can have more than one) any amplifer, and any amount. Though, I think there is a limit, but not for a while
I saw the question and I did the "increase number by one" method of finding out the exact answer. As of 1.12 version of Minecraft, the number that will start to display **:** is 1639 so an example would be:
Absorption II with an amplifier of 1 and infinite time
/effect @p absorption 1693 1
If you don't want the particles to show, just add "{ShowParticles:0b}" to the end so it would be:
Absorption II with an amplifier of 1 and infinite time without emmiting particles
/effect @p absorption 1693 1 {ShowParticles:0b}
Please remember that this is in 1.12, I'm not sure if it's different in past versions. Have fun with knowledge!
I saw the question and I did the "increase number by one" method of finding out the exact answer. As of 1.12 version of Minecraft, the number that will start to display **:** is 1639 so an example would be:
If you don't want the particles to show, just add "{ShowParticles:0b}" to the end so it would be:
Please remember that this is in 1.12, I'm not sure if it's different in past versions. Have fun with knowledge!
You cannot make a potion effect last infinitely. The duration showing "**:**" simply means the value is too large to convert, as it converts into the "short" type (32,767 maximum, in which 9,999 seconds is 199,980 ticks). The highest you can go with the /effect command is 1,000,000 seconds (20,000,000 ticks):
The highest an effect can go NBT-wise is 2,147,483,647 ticks, roughly 3.4 years. For 'infinite', you would have to apply the potion effect nonstop on a clock.
To do it, you just set the time to 9999.
So to give yourself an effect, you can use the /effect command
/effect <playername> <effect ID> <time (which you would set to 9999> <amplifier (the power so Speed 1 or Speed 2)
Effect ID's
1 - Speed
2 - Slowness
3 - Haste
4 - Mining Fatigue
5 - Strength
6 - Instant Health
7 - Instant Damage
8 - Jump Boost
9 - Nausea
10 - Regeneration
11 - Resistance
12 - Fire Resistance
13 - Water Breathing
14 - Invisibility
15 - Blindness
16 - Night Vision
17 - Hunger
18 - Weakness
19 - Poison
20 - Wither
21 - Health Boost
22 - Absorption
23 - Saturation
So for example, Speed 2 would be /effect @p 1 9999 2
You cannot make a potion effect last infinitely. The duration showing "**:**" simply means the value is too large to convert, as it converts into the "short" type (32,767 maximum, in which 9,999 seconds is 199,980 ticks). The highest you can go with the /effect command is 1,000,000 seconds (20,000,000 ticks):
The highest an effect can go NBT-wise is 2,147,483,647 ticks, roughly 3.4 years. For 'infinite', you would have to apply the potion effect nonstop on a clock.
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
Oh, I wasn't aware of that, that's interesting.
saturation potion effect like that right?
So such as /effect @p saturation 1000000 1?
I know a website you can do that. It's https://minecraftcommand.science/potion-generator
With this you can choose ANY potion colour, splash or not. Any name, any lore (kinda blurb or something) any effect (you can have more than one) any amplifer, and any amount. Though, I think there is a limit, but not for a while
Hope this helps
Amount of time I mean
I saw the question and I did the "increase number by one" method of finding out the exact answer. As of 1.12 version of Minecraft, the number that will start to display **:** is 1639 so an example would be:
If you don't want the particles to show, just add "{ShowParticles:0b}" to the end so it would be:
Please remember that this is in 1.12, I'm not sure if it's different in past versions. Have fun with knowledge!
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
Actually, you can make it last forever (unless you die or you type /effect clear), just type:
But you'll need 1.20 or higher versions. (maybe not bedrock, because I only played bedrock 1.19.2)