To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
ive been trying to get the 1x1 elevator to work but seems i cant get it to go up or down i got the 3x3 and 5x5 working with no issues but the 1x1 no matter how i build it and where i put the control box it wont work any ideas what i can do and if yall like i can add ScreenShots of the design and see if i am building it worng but i dont think so i build it just like i did the 3x3 and 5x5 which both of the works just fine with no issues
Looks like I figured out the issue. If you build a 1x1 to test then remove and build another of any size in same spot none will work. You have to build in a different location.
I think this mod is abandoned the date for the mod was may 2013
No the last version on CurseForge was September 20 of this year.
Also a note, Thermal Expansion's Crescent Hammer doesn't work at removing the elevator. Buildcraft's Wrench does.
[Edit] This mod is rough around the edges but does extactly what an elevator mod should do. The car moves smoothly across a large distance with no hickups.
No hiccups? What about how it loses the link between the elevator and the floor controllers or how the button images keep disappearing unless u keep a chunk loader or stay in area of elevator or how once u build an elevator in a spot you can't remove and build another in same place. The button images also go wonky depending on the angle you look at them. Its definitely the best elevator mod i seen but needs a lot of work still.
Well I meant that the elevator doesn't stop every block like every other frame mod in existence, However those are serious issues. Regarding the removal of elevators you need to shift right-click the elevator structure with a buildcraft wrench.
As specified in the main thread, yes, it is ok.
To me The meaning of Life and the Universe is Everything.

-sebagius7110 2014
I feed off changelogs.
Asking for updates is spam. Really.
I make some mods that are pathetically slow to update. Join in on the wait here and here.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
SWEET JESUS ALMIGHTY OF ASHTARA! HE'S ALIVE!!
Where in the world have you been hiding man.
[Don't let the offline notice fool you.]
Wait.... You... Holy ****! Where have you been? I felt so desperate I needed to port your mod to 1.7.10 xD
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I guess I will keep working on the mod then. Thank you so much for letting us know you're alive!
nvm i had wrong version of mod, guess it was an outdated one.
Now if only we can disable that volcano stuff as i don't want those spawning in my world destroying what I build.
Thutmose recently separated the elevators and made them their own mod. you can find it here
http://minecraft.curseforge.com/mc-mods/224375-thuts-elevators that should stop the evil demonic volcanoes.
[Don't let the offline notice fool you.]
Is there a issue with the 3x3 and 5x5 elevators cause i can only get the 1x1 to work.
This version of the mod gives me better results but has no button images so can't tell where you are clicking and it loses the link to elevator a lot.
No the last version on CurseForge was September 20 of this year.
Also a note, Thermal Expansion's Crescent Hammer doesn't work at removing the elevator. Buildcraft's Wrench does.
[Edit] This mod is rough around the edges but does extactly what an elevator mod should do. The car moves smoothly across a large distance with no hickups.
[Edit #2] Are there recipes for the blocks?