UPDATES COMING SOON!
Alright, few things.
Firstly, picture of some of the changes to come from last version.
Still not too partial to the nether quartz ore, but time for feedback!
Note: Some of the stuff I've done may not be in the picture, and some items already posted may be in the picture.
Secondly, not quite release time yet
Still have to do:
panoramas
Some gui/sprite related textures (Withered hearts, etc.)
Would like to add a better custom font that isn't an eye sore
As long as you have the permission I will say this.... THANK YOU THANK YOU THANK YOU SO MUCH!!!! I loved Quandary and I wanted to have a good substitution for it. Isabella II is good, but I don't like it as much as Quandary. Thank you SO much.
EDIT: The item sprites for chain mail look nice but I don't like the way it looks on a player... The shoulderblades are just too big....
It makes me happy that I am able to participate in the development of such a wonderful project as this. I have just one suggestion: Quandary Reborn Continuation is just too long a name. Why not someting alon the lines of Quandary Legacy or something?
Thanks for the feedback, and I will take the new name into consideration (Although it means new banner )
EDIT: Also, it is Quandary Reborn not Quandary I continue (few differences, like potions, cauldrons, redstone lamps, etc.), but I may change the name.
Sorry there hasn't been any news or update lately, Finals for school soon, had a project recently, so I'll be kind of busy for another week or 2 or so. But once summer is here I should be able to update speedily and have more time!
Side Note: I also may try to design an adventure map over the summer
You sir, i love you! This texture pack is my very favorite, i use it since beta 1.3_0.1, since beta 1.8 i could not find it again but here it is, man oh man thank you very much! I LOVE THIS TEXTURE
I'm having trouble converting the pack to resource pack format. I might add I also had problems with the texture unstitcher. Anyways, I would appreciate it if someone else could give it a shot and link me it, or maybe there's a problem with the pack or the converter, I don't know.
What I'll likely do is start to make textures, and worry about the conversion later, but I would like to get a converted, un-updated version out so people can at least play with the textures prior to 1.6. I guess we'll have to wait and see.
Ok..... nevermind. I made a pretty simple but hilarious mistake. But anyways, it's converted. There's still a few things to fix/things to add before I release the converted one though. First of all, still water and lava have no texture for some reason. Also, I want to change the icon for the window to the one I use/have used myself (it's just a quandary grass block, lol).
I'll try and get it out by the end of tomorrow, or rather today. But now I'm off to bed (It's 3 a.m. for me as I post this).
I've been trying to fix the water (I found out the problem, I just don't like the still texture now), But I suck at animating. Either way, I'm attempting my own version of the water and I will try to upload a pre-textured resource pack version so people can use the pack while I make textures. I'm off to bed again( I did this late night again), but I'll likely at least have the water done, if not released(if i don't like it, I may find a temporary fix).
Anyways, thanks for your patience, and I'm sorry I've been taking so long to update :(.
Resource pack conversion released, with water fixed (based off of default because I suck at animation). Basically, for any that care, my plan is as follows.
Do 1.6 textures, I may leave out horses at least in the short run
Change quartz ore and nether quartz textures a bit(nether quartz is too flat and uncreative, ore is ugly/boring)
Fix/Make a new lava still and flow
Update ctm and custom lighting compatibility, pretty sure format changed
PANORAMAS!
Update the rest of the seasons, sort out what I didn't have in the last version that's in the resource pack
Likely not, but possible font and sound changes in the resource pack(Probably not)
Change the task bar icon for the pack(need to check, pretty sure it's possible)
So, that's my plan. Let me know if any problems arise, I will likely be posting updates as to textures in progress over the next 2-3 days. Hopefully I can update the pack as swiftly as possible with no major problems. Thank you for your support .
Alright, I was busy yesterday(Independence Day in the U.S.), But I've done a few textures just now. So far, I completed the diamond and gold horse armor sprites, and the gold horse armor(what shows on the horse).
I will finish the other horse armor textures, and then likely work on the blocks.
Alright, I was busy yesterday(Independence Day in the U.S.), But I've done a few textures just now. So far, I completed the diamond and gold horse armor sprites, and the gold horse armor(what shows on the horse).
I will finish the other horse armor textures, and then likely work on the blocks.
I appreciate feedback !
looks stunning! Also, I'm sorry, but I do think that I've kind of quit with mod support :/ Anyways, if I do sometime bring it back up than I'll let you know.
Sorry for not updating you with pictures and stuff. I'm basically done with the new stuff and just touching up some older textures/ones I forgot (chiseled stone brick, nether quartz ore(ugly). And then I'll release it! You can probably expect it by the end of tomorrow .
Updated to 1.6! I have textured most of the 1.6 items/blocks/guis/whatever, and touched up some older textures! Note that horses and hardened clay blocks are the default texture, and will likely be textured in the future. The download links are on the first page. I appreciate feedback, enjoy !
EDIT: Also, thanks again to DarkXavian for help on texturing some GUIs.
Alright, few things.
Firstly, picture of some of the changes to come from last version.
Note: Some of the stuff I've done may not be in the picture, and some items already posted may be in the picture.
Secondly, not quite release time yet
Still have to do:
And finally, I've made a twitter that I will probably post updates/pictures on now and then.
That's all for now, thank you guys!
Until next time, immediacy.
Until next time, immediacy.
Until next time, immediacy.
Until next time, immediacy.
Thanks for the feedback, and I will take the new name into consideration
EDIT: Also, it is Quandary Reborn not Quandary I continue (few differences, like potions, cauldrons, redstone lamps, etc.), but I may change the name.
Until next time, immediacy.
Side Note: I also may try to design an adventure map over the summer
Until next time, immediacy.
I'm having trouble converting the pack to resource pack format. I might add I also had problems with the texture unstitcher. Anyways, I would appreciate it if someone else could give it a shot and link me it, or maybe there's a problem with the pack or the converter, I don't know.
What I'll likely do is start to make textures, and worry about the conversion later, but I would like to get a converted, un-updated version out so people can at least play with the textures prior to 1.6. I guess we'll have to wait and see.
Until next time, immediacy.
I'll try and get it out by the end of tomorrow, or rather today. But now I'm off to bed (It's 3 a.m. for me as I post this).
Until next time, immediacy.
Anyways, thanks for your patience, and I'm sorry I've been taking so long to update :(.
Until next time, immediacy.
Until next time, immediacy.
I appreciate feedback :)!
Until next time, immediacy.
looks stunning!
Until next time, immediacy.
EDIT: Also, thanks again to DarkXavian for help on texturing some GUIs.
Until next time, immediacy.
Until next time, immediacy.
Edit: Maybe you could add a texture for rotten flesh though...